PLAY Design Research

Design Research project created to test unknowing participants’ willingness to rate their current mood and play with provided materials when they think no one is watching. Six researchers, myself included, tracked participation at both the voting box and the PLAY table, then evaluated the collected data.

Design elements included various tracking sheets and final documentation that illustrated the data evaluations. Research included designing the process, tracking, compiling data, evaluating and summarizing, then drawing conclusions.



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